Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

THE ROLE

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

RESPONSIBILITIES

* Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
* Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
* Carry code review and routine upkeep so the FTE engineers can focus on performance.

DEFINITION OF DONE

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

REQUIRED QUALIFICATIONS

* Strong C++ and/or Rust.
* Knowledge of graphics frameworks and GPU architecture.
* Strong debugging and optimization in a multithreaded codebase.
* Able to work independently and lead technically in a large, mature codebase.

PREFERRED

* Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges:

Canada Tier 1 Locations
$145,800—$186,172 CAD
Canada Tier 2 Locations
$131,400—$154,600 CAD

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